There are relaxing hot springs that increase your health. There are fox dens, where helpful animals will lead you to equippable charms. I must have had dozens or hundreds of standoffs during my time with Ghost of Tsushima, and it never once got old. As Jin gets more powerful and acquires better gear, you can defeat up to five enemies in a single standoff, like the lone hero in a samurai movie. For example: You can approach a group of enemies openly and challenge them to a “standoff,” where you need to hold your attack until the last possible second for a one-hit kill. Sword combat feels intuitive and fluid, and incorporates some samurai flavor into the mechanics as well as the aesthetics. Toward the beginning of the game, I found it difficult to switch between a sword stance and a shield stance by the end, I was switching stances effortlessly from enemy to enemy, while alternating sword strikes with bows and arrows, blow darts, sticky bombs and throwing daggers (kunai). You can switch among them at-will during battle, and I was quite impressed at how gentle the learning curve is. But as you learn new skills and defeat Mongol warlords, you’ll learn the “stances” that let you counter different enemy types. I must have had dozens or hundreds of standoffs during my time with Ghost of Tsushima, and it never once got old.Īt first, your sword options are limited to blocking and attacking. You’ll explore the large world map for semi-meaningful side content, riding from objective to objective on horseback, stopping occasionally for some light platforming to reach out-of-the-way collectibles. It’s an open-world historical action game, where you can either sneak your way past enemies or engage them in open combat. Ghost of Tsushima (PS4) at Amazon for $45.50īut for all of its atmospheric trappings, Ghost of Tsushima is not that dissimilar from Infamous - and extremely similar to Assassin’s Creed.There’s even a “Kurosawa filter,” if you want to play through the whole experience like an old samurai movie. You’ll embark upon a quest for family honor, and grapple with questions of morality during war. Rather than a near-future freedom fighter, the game casts you as a samurai in medieval Japan, substituting swords for superpowers and stealth for scaling tall buildings. This may sound odd, given that it’s a brand-new IP, developed exclusively for the PlayStation 4, and a complete departure from Sucker Punch’s earlier Infamous series. Ghost of Tsushima is a game you’ve probably played before.
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